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Home » Games News » You will want to stay here at the training grounds until you get to level 5

The base stats that you get for a Knight are as follows with 4 extra points to distribute: The distribution of these 4 points are up to you based on what your playing preference is from the stats mentioned above Fallen Earth Chips. The three stats that I would suggest are as follows:

16 Strength, 18 Constitution = The Most HP but not as strong. Most prefer this Knight.

18 Strength, 16 Constitution = Good Strength without sacrificing too much HP

20 Strength, 14 Constitution = Very Strong especially with Strength Spell, but lacking in HP

Dex/AC Bonus - As a bonus, as you level, you will gain extra AC. This is determined by the base DEX that your character has. The formula is as follows:

Dex 18 = Every 4 levels you will recieve -1 AC

Dex 16-17 = Every 5 levels you will recieve -1 AC

Dex 13-15 = Every 6 levels you will recieve -1 AC

Dex 10-12 = Every 7 levels you will recieve -1 AC

Dex 7-9 = Every 8 levels you will recieve -1 AC

Other Bonuses:  

+1 "to hit" for every 3 character levels

+1 Melee-only damage for every 10 character levels

When you release the button, you should be on auto swing and will keep swinging at the scarecrow. You will want to stay here at the training grounds until you get to level 5.